Chris_Plant
Posts : 21 Reputation : 0 Join date : 2011-06-13
| Subject: Harbour, right at spawn Mon Jun 20, 2011 3:43 pm | |
| So i hope you guys like the harbour i've been working on alot, really loads. Just making this thread to suggest you guys start quests at the harbour, seems a good starting point. Plus could the map on here be updated please, i need to point out smallish island an ask for it to be removed, to make a better open sea. At the momemt theres a Mage's guild(with help), Fighter's guild(with help), a tavern(tim), a inn(with help), a harbour master house, a fish store, some houses, 2 ships(acid) and a lighthouse. [img] [/img] [img] [/img] [img] [img] | |
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jonDatz
Posts : 35 Reputation : 5 Join date : 2011-06-11
| Subject: Re: Harbour, right at spawn Wed Jun 29, 2011 4:34 am | |
| Harbour was shifted, as you guys saw. Be careful not to expand too much, i see that you guys have sectioned off more land for the town. | |
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Chris_Plant
Posts : 21 Reputation : 0 Join date : 2011-06-13
| Subject: Re: Harbour, right at spawn Wed Jun 29, 2011 4:45 am | |
| Thanks for moving my town Jon : ) Just got to sort the underneath. Is it ok that I expanded? Even before the move I was going to build there, with it being away from spawn. Now that my town is level with it, it's perfect for me to expand on. Plus glad you like the spawn lights. : ) | |
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| Subject: Re: Harbour, right at spawn | |
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